Monday, February 21, 2011

Ogopogo Preview Art


A quick "Preview" art for the Ogopogo comic. I did this rather randomly and really quickly a couple days ago, the day I finished the actual comic, I think. I decided to do it when I did a rough image like this (of Daimon climbing out a nasty mouth) for the actual comic, but had to trim it and it lost a lot of its vigor when it actually ended up on the page. I sketched it up all nice and decided to put the titles and dates in because I couldn't think of anything else. It actually scanned in better than it actually looks, I think the colour in the real image ended up too dark to read the letters.

So yes, the Ogopogo comic is all done, all thats left now is a cover which I am doing roughs for while I'm on holidays at home. It will be up some time in March, I just don't know when. Before that I will finish the rough concepts, today I did locations, next week will be objects, after that page roughs and extras.

Location Designs - Lake Okanagan



Here are some rough sketches of the locations and scenery for the Ogopogo comic. There was only one location for this, which was Lake Okanagan in British Columbia, Canada. The lake is obviously quite large, so it's divided up into two minor "sets" one being a general view of the lake, the other being a small cove where the action takes place.

The general view is based on a picture I found on Google. For the comic I trimmed parts of it, removing the mountains in the back and fudged it by putting in a bridge. There is a bridge over Lake Okanagan, just not in this part.

The cove is almost completely made up, I basically assembled it from parts I found in other various Googled images. So no, it isn't an actual part of the lake, but you know, it COULD be.

Monday, February 14, 2011

Monster Designs - Ogopogo Part 2




Just a quick update whilst I rest between working on the last page of the Ogopogo comic! Gotta rest or my back starts to hurt :(

These are the last bits of concept art for the Ogopogo Monster. We've got a final line sketch, a colour drawing and some detail sketches. I think I covered most of what I wanted to say about Ogo in my last post. But to add to the details about him being inspired by totem poles and Native art from British Columbia, I tried to use colours I commonly saw in those things in the colour sketch. This, actually, also made doing him in black and white and greys in the actual comic a lot easier, since I could divide up the three colours easily.

Next week I'm not entirely sure what I'll do, it will either be scenery concept art or I'll just lump all the last bits of concept art together - that would be scenery, objects, and details. I'd like to post up all this stuff before I post the actual comic, but the comic ended up finishing earlier than I expected - which is a good thing, really. Either way, next week.

Sunday, February 6, 2011

Monster Designs - Ogopogo Part 1




I suppose this actually counts as the last character design, since Ogo is technically a character. I prefer to think of it as monster designing, because he doesn't really do much besides destroy stuff and look cool.
This is Ogopogo, the legendary monster of Lake Okanagan. I've talked a bit about him already in my research notes, so if you want to know more about the legends and whatnot, check out those links I posted.
Sightings of Ogo have been rare, but most people agree he is a serpent (as opposed to Nessie, who most agree looks like a plesiosaur). I've collected a few images of popular interpretations, I'll post them after my designs. The most famous is probably the statue of him in Kelowna, which is green and red and really rather silly looking. Obviously, I needed something fiercer than that.

I used the popular art as my springboard, knowing I wanted something colourful, with ridges and horns. I use simplicity as much as possible in my designs, I don't like over thinking my monsters. I want them to be original and interesting, but also easy to draw. Nothing worse than making up a super awesome design for a character and then getting bored and frustrated with it halfway through the comic. I looked to the folklore and artwork of the area I was researching for inspiration. In this case, it was Native art from B.C. and the famous paintings of Emily Carr. So, totem poles. Lots of totem poles.
I ended up with the idea that Ogo was basically just one big mobile totem pole. I liked the idea of him being an armored serpent, having a hard shell-like exterior and being made up of different sections. I made the sections easier to see by putting random designs on them, and symbols I made up.

Next time I'll post the colour images of Ogopogo and some of my cleaner detail designs.

Tuesday, January 25, 2011

Character Designs 2 - Daimon Part 2

Colour Final
Expressions
Head Turn
Turn Sheet


The final designs for our other main character, Daimon. There really isn't much to ramble on about here, as everything I do I basically covered with the first character. The only difference was that here I had to do a brand new expression sheet, because I had never done one for this character before.

Next I'll be showing the designs for the monster of the story, the Ogopogo.

Saturday, January 15, 2011

Character Designs 2 - Daimon Roughs

Posing Roughs
Posing roughs
Costume Roughs

Updating while I sip tea and watch a snowstorm outside, and be damn glad I don't have to go anywhere today. So this is the second batch of character designs, this time featuring our other main character. His name is Daimon, and he's a demon, and rather easy to get along with.

Designing costumes for Daimon is much easier than for Ashley. For one thing, Daimon never wears colour, so I don't have to worry about matching anything or using the right ones. There isn't really an in-story reason for this... I guess it's just because it looks cool. The only colour Daimon has on him at all is his eyes, which are blue, so if I ever use colour I use a shade of that. When I colour him I usually use blues to shade his hair so it's different than his skin. There IS an in-story reason for all of this but I'm not explaining it now.

He also has a sort of uniform he has to wear. Well, I guess it's not really a uniform, just that his clothes need to be suitable for you know, fighting monsters. So I started with some of the things you usually see him wearing, like a good pair of boots. In these rough sketches and in some past drawings you'll see his boots with these big buckles on the front - I always had them just because I liked the way they looked. But over the years I found that these boots sadly do not exist, at least not in a sensible, monster fighting fashion. So I got rid of them in favour of more realistic strappy ones, and added in buckles on those so they stand out.

I don't usually get fancy with pants on male characters, just because guys tend not to get fancy with pants period. Girls have all kinds of options for what to put on the lower regions but guys pretty much just have pants or shorts. I once again tried to decide on whether to put his pants in his boots or outside, and went with inside for pretty much the exact same reason I did with Ashley: it looked better and made more sense. The belt was a necessity - Daimon always wears this belt on the job. It's like Batman's belt, it's got all kinds of useful crap in it.

The sweater, oddly enough, was where I had some problems. I knew he had to wear a sweater of course, because he's a sweater type of guy and because it was going to be cold on the Lake. I envisioned a kind of millitary sweater - you know, those grey ones with the patchy things on the shoulders? That's what I wanted. But when I drew it, I just didn't like the way it looked. Just goes to show you with costume designing, like with actual clothes, sometimes things look cool on the rack and look terrible on the body. So I went with just a plain grey turtleneck.

Overall, Daimon's costume is rather plain, but has kind of a sleek and sensible feel to it, which suits him. I don't know if I mentioned this when designing Ashley, but I always try to design the two of them to compliment each other - Ashley wears a lot of colour while Daimon has none, Ashley goes for cushy and bulky while Daimon is form fitting. I did some action sketches to see how he looked. Action sketches for Daimon are pretty easy as well, since he fights, so it's easy to pick poses for him.

Next week I'll have the turn sheet, expression sheet, head turn, and colour final for Daimon.

Tuesday, January 11, 2011

Sketchbook 2010 - 2011

A head sketch
A quick colour study

Hey. I'm back from holidays and I just filled up my sketchbook and bought a new one. I thought before putting my old one away I'd show off a bit of what I liked out of the more random, unplanned sketches.
These are both for stories I'm developing but haven't started working on. Unfortunately because of that I'm keeping them both secret and just showing you these sketches.

Hopefully I'll be back on the weekend to continue posting production art from Ogopogo. As of right now I'm finishing up the last minute edits and production stuff, before diving into comic making. School has been pretty nuts already so it's been keeping me a little stuck, but I won't let it keep me much longer.

Thanks, and happy not so new year!